Dumpster Dining

Game Development
Unity
Dumpster Dining

Tech Stack

Unity
C#
Android Studio

Description

Dumpster Dining is a mobile based cooking simulation adventure consisting of unique minigames, mind-throbbing puzzles and an engaging story which drives players to achieve that perfect three stars rating on the dishes they conjure.

Built for iOS and Android devices, I served as the project's lead game designer and programmer.

Initial design roadblocks revolved around being confined to a touchscreen, although deeper research allowed us to circumvent and come up with unique levels made possible only with mobile devices.

The project also gave me insight on how to work with various APIs such as Android Studio and Xcode as I integrated them with the game within Unity.

  • Lead designer/programmer for a mobile cooking simulation adventure.
  • Designed and implemented touchscreen-first minigames and puzzles.
  • Integrated Unity workflows with Android Studio and Xcode toolchains.

Demo


    Ryan Tan Wen Ter