My Monster Story

Game Development
Unity
Mixed Reality
My Monster Story

Tech Stack

Unity
C#
HoloLens
Mixed Reality

Description

My Monster Story is a mixed reality pet simulation game which revolves around fantasy pets, items and furniture interacting with the player's environment in real time with voice commands, touch gestures and spatial mapping.

Built for the Microsoft HoloLens, this project was my first time developing for a completely brand new platform, consisting of APIs and technology I had never been exposed to.

Serving as the game's sole programmer, I spent 2 weeks getting up to speed with integration within Unity and the wearable itself, before building out the game in the remaining 2 months.

The final product is now actively used as a tech demonstration in schools.

  • Sole programmer for a Microsoft HoloLens mixed reality pet simulation.
  • Integrated voice, gesture, and spatial mapping interactions into a Unity project.
  • Delivered a demonstration-ready product now used in schools.

Demo


    Ryan Tan Wen Ter