
Tech Stack
Unreal Engine
Blueprints
Level Design
Description
The Stone Guardian is a hack and slash action RPG inspired by Dark Souls and Soulsborne.
The game follows a lone adventurer on his journey to cull ancient stone guardians that had awoken in a forest known as the Undying Woods.
As my first foray into Unreal Engine, I found things to be quite manageable due to prior experiences in game development.
Challenges revolved around camera movements and animation events, although they were eventually solved by researching further online.
- Built a Soulsborne-inspired action RPG prototype in Unreal Engine.
- Created the level and core gameplay using Blueprints and available asset ecosystems.
- Solved key gameplay challenges around camera movement and animation events through iteration and research.