
Tech Stack
Gameplay Systems
Description
Amalgam is a physical card game revolving around the theme of amalgamations.
In the aftermath of a nuclear fallout, society has crumbled and four mad scientists now wrestle for control over the world.
As the project's lead designer, I drew combat inspiration from popular classics such as Duel Masters and Yugioh whilst carefully balancing out stats and abilities across the board.
As combining minions to form stronger amalgamations was a recurring theme in the game, we had to ensure that there was a give and take when it came to resource management and board control.
The final product was an absolute blast, and received widespread applaud in its initial public playtesting session.
- Lead designer for a physical card game with minion-combination mechanics.
- Balanced stats/abilities and resource systems inspired by classic TCG combat design.
- Iterated through playtests to refine board control and pacing.