Skills
Key skills that define my professional identity.
C++
High-performance systems programming for games, engines, and low-level applications.
C#
Object-oriented development for backend services, tooling, and Unity applications.
AWS
Cloud infrastructure for scalable compute, storage, networking, and deployment.
Unity
Game development platform for building real-time 2D and 3D interactive experiences.
Unreal Engine
AAA-grade real-time engine for high-fidelity games and simulations.
Grafana
Visualization and monitoring dashboards for metrics, logs, and traces.
Projects
Showcasing impactful projects and technical achievements.
Contributions
Open-source contributions and community involvement.
Spartan Engine
A modern open-source C++ engine focused on real-time rendering, ECS, and practical production-style architecture.
PanosK92
Hazel Engine
An educational C++ engine by The Cherno designed to teach how a game engine is built from the ground up.
TheCherno
Wicked Engine
A high-performance open-source engine showcasing advanced real-time graphics techniques like raytracing and modern GPU pipelines.
turanszkij
Experience
Professional journey and career timeline.
Engineered a full-stack DevOps platform using infrastructure tools including Jenkins and Kubernetes, allowing for automated code QA (testing, coverage, analysis, build gating) across multi-platform projects with secure, scalable build delivery pipelines.



